The class and the game in teaching English: listening to the experiences of high school
Game; English teaching; Experiences; Oficinas de Transcriação.
The class and the game in teaching English: listening to the experiences of high school teachers was born amid questions about the teaching of English in public schools – which is often considered ineffective. Observing this reality, the present work discusses the use of games as a way of thinking about this learning, seeing playing as a teaching strategy and also as a dynamic of languages in this journey. For this, it is proposed the use of the otobiográfico method as a way of researching and working and, jointly, couples the Oficinas de Transcriação to this research as a means of listening to the experiences of English teachers at Centro de Ensino Médio 01 in Sobradinho, Distrito Federal. With the otobiografia, I place myself as a listener of the experiences; with the Oficinas de Transcriação, we open paths for artistry and for the production of new meanings through writing. Thus, it was reached the perception that the teachers, being in the position of artists, researchers and creators of their arts together with their students, generated a positive and relevant impact on the process of learning English. This is possible through movements in their thoughts about how games can be used in the task of educating – movements generated from the words of Darcy Ribeiro, an interview by Rubem Alves, a video by Fernando Tsukumo, production of games and writings and listening about the experience of playing in the classroom. In conclusion, the approximation with Nietzschian and Derridian concepts points to the possibility of promoting contributions and showing paths to the field of education through the game.