Banca de DEFESA: Sharlene Fernandes Cambraia

Uma banca de DEFESA de MESTRADO foi cadastrada pelo programa.
STUDENT : Sharlene Fernandes Cambraia
DATE: 13/12/2023
TIME: 14:30
LOCAL: Híbrido: FEF/UnB e Ambiente virtual Teams
TITLE:
 Virtualized body practices and electronic games: new implications for school Physical Education


KEY WORDS:

Electronic games. Body practices. Physical education. Virtualization. Videogame.


PAGES: 196
BIG AREA: Ciências da Saúde
AREA: Educação Física
SUMMARY:

This is a Dissertation presented to the Professional Master's Program in Physical Education on a National Network – ProEF, at the University of Brasília. Today's electronic games enable new ways of experimenting with body practices and introduce new elements to body culture. From this perspective, we propose with this study to analyze the process of virtualization of bodily practices through electronic games and its implications for school physical education. For the specific objectives, the following were established: 1) Contextualize the process of development and transformation of bodily practices in the course of humanity; 2) develop educational possibilities, systematized in a didactic unit, for the experience of virtualized bodily practices in Physical Education classes; 3) experiment with a pedagogical proposal for experiencing virtualized bodily practices, through electronic games in physical education classes, for the final years of Elementary School. The research methodology applied was exploratory with an action research design. The methodological path was developed in four phases, they are: (a) Bibliographic survey; (b) Preparation of the action plan materialized in a didactic unit, (c) Pedagogical intervention with the application of the didactic unit; (d) Application of the final questionnaire; e) preparation of reports and analysis of constructed data. The research had as participants students from a 6th year class at the Elementary Education Center 113 in Recanto das Emas - Federal District and the pedagogical proposal included nine meetings that worked on the following themes: Technology, video games and Physical Education; Hip Hop urban dance; Capoeira; Field tennis; Ski. All contents were explored in a virtualized format using the XBOX 360 video game. As a result, we verified that electronic games can represent a possibility of expanding the school Physical Education curriculum, since they allow us to work on both traditional content such as football and those that are not common in the daily life of public schools like tennis and skiing, enriching the students' educational experience.


COMMITTEE MEMBERS:
Externo ao Programa - 1911107 - DANIEL CANTANHEDE BEHMOIRAS - nullExterna à Instituição - GEUSIANE MIRANDA DE OLIVEIRA TOCANTINS - SEEDF
Interno - 1807734 - JONATAS MAIA DA COSTA
Presidente - ***.527.891-** - PEDRO OSMAR FLORES DE NORONHA FIGUEIREDO - UnB
Notícia cadastrada em: 08/12/2023 11:00
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